This week's screenshot features one of my favorite moments in World of Warcraft ever, as well as my first real taste of WoW celebrity. Operation: Everything Must Die was a 900+ person world PvP raid orchestrated on Dark Iron by the Penny Arcade Alliance (with which my guild, Annarchy, just so happens to be affiliated).
On November 29th, 2006, just days before dishonorable kills were removed from Blizzard's honor formula, we canceled all scheduled raids in the 12-guild Alliance just moments before they were about to begin, and launched a multi-pronged attack against every major horde city, with additional groups of lowbies sent to Brill, Tarren Mill, and Crossroads.
The shot above is from my mage's archives, and made the rounds of WoW blogs and websites back in the day (in most, you can still see the green bar representing my Brood of Nozdormu rep on Firkin). Just moments before this picture was taken, Annarchy and the Disciples of Divx were stationed at the bottom of Darrowmere Lake waiting for the signal to invade the Undercity, with warlocks providing underwater breathing to everyone as we summoned more people in. As the attacks on other cities got underway, we surfaced and grouped up to charge.
Once inside Undercity, the lag made every cast a thirty-second affair. With the news that Cairne, Thrall, and Vol'jin had bit the dust, we killed Varimathras and had Sylvanas to 50% when the server went down for the first time. Dark Iron never really recovered for the rest of the night.
Thinking back, it'd be nice if Blizzard provided a little more incentive and technical support for large-scale world events like this (fingers crossed for the Sunwell opening events not being as laggy as the AQ gates). Right now, forming a world PvP raid to kill a racial leader gives a small amount of gold per raider, plus a chunk of honor. Though I'm not sure exactly how much you get these days, I do know that I see far fewer capital city raids than I used to; with a few exceptions, people have found better ways to spend their time.
Back in December, Eners on Drak'thul gave a number of suggestions for how to encourage raids to take on the racial leader, instead of abandoning this aspect of the game entirely. His thoughts:
- Boost the gold and honor reward for killing faction leaders
- Create a cool buff (like the Warchief's blessing, or the turn-in for Magtheridon, Onyxia, or Nefarion's head) that would increase honor gained by everyone involved in the kill for the next hour
- Make a new title for players who've killed all of the opposing faction's racial leaders
- Develop a quest or quest line that rewards honor or rare loot for killing racial leaders
How about you guys: have you raided the opposing faction's capital cities? What kinds of changes would make you want to go mano-a-mano with Thrall or Bolvar?